Smoothing out iPhone’s accelerometers
Short. Simple. Works.
var steering:float;
function Update () {
steering = Mathf.Round(Mathf.Lerp(steering, iPhoneInput.acceleration.y*10, Time.time));
}
Short. Simple. Works.
var steering:float;
function Update () {
steering = Mathf.Round(Mathf.Lerp(steering, iPhoneInput.acceleration.y*10, Time.time));
}
[...] Smooth Out iPhone’s Accelorometer- via pixelplacement.com [...]
[...] Smooth Out iPhone’s Accelorometer- via pixelplacement.com [...]
[...] Smooth Out iPhone’s Accelorometer- via pixelplacement.com [...]
[...] Smooth Out iPhone’s Accelorometer- via pixelplacement.com [...]
[...] Smooth Out iPhone’s Accelorometer- via pixelplacement.com [...]